How to gather Albion Online’s resources

I’ve loosely followed this game since day one and FINALLY made the jump!

This is my first and I mean first reaction. I have only played a few hours so some of this might already be in game, I just might not have experienced it. The reason I think its important to put some words down this early is because retention happens in the first few hours, so some of this is what other players might think off the bat and it could have some serious consequences.

Love the aesthetic, always have. Water could use some work heh.

The world needs more random chaos/events/things that pop in with notifications for everyone to see that drive and create conflict even beyond the basic acquisition of resources. Be they PVE mobs or a random chest spawn or a lot of Albion Online Gold (for example a volcano erupted and now X spot has good resources in it for X time). Not to many because they should mean something but enough to where a few places could hot spot with PVP which makes others run to them which makes more PVP along the way. The map looks beautiful but feels dead and the uneventful. This will help create some more game world excitement.

I love gathering resources. Love hauling them too. I wish they depleted for longer time frames but in packed Beta testing that wouldn’t work real well, later on I think its important. A tree falling down should not pop back right away. That means after X time players have to venture out further for wood which will make for more PVP opportunity and even more exciting gathering. Maybe they can add deeper/broader farming in order to get trees and other goods to come back faster? I think AO would seriously benefit from deeper farming. It would bring in another niche of players and (if its stealable in PVP areas-where it would grow better) generate PVP.

Only did a bit of combat so I can’t say much about it so far. Once I get myself built up a bit I plan to hit the PVP hard.

I hope we can skill specialize enough in to form a real to life division of labor later on. That should help with social dependency which will greatly benefit the entire game. The concept of you are what you wear is cool but not as cool as going deep into something and mastering it. I hope that is a possibility, one that is nudged.

UI wise I wish I could scroll back 2 clicks. I feel a hair too close, I get why we shouldn’t be able to see overly far around our character due to running away from PVP but right now it feels a bit claustrophobic to me. I keep instinctively trying to scroll back a bit, its also because I think the game world is beautiful and I want to see a best albion online silver store more of it.

Character creation was my only real complete disappointment. AO scrolls in very well and very close, its unfortunate character creation was so limited. Making a character feel like your own helps people bond and retain.

So there is my literal first impression after 5ish hours played (I think it was 3-5ish). Like I said I know I’m a newb but wanted to get this down before I got further and it changed my view because I wanted to capture the view of a random newb. Looking forward to further testing.

Advertisements

This is one game about Albion Online

I didn’t read through everything but this is one game that I will wait until Gold is selling at a premium silver price and then I’ll take my happy ass to the store and buy buttloads of it so I don’t have to grind out the silver.So, the game will make my money for sure. I am probably not the only one either that will do this. Right now, this is beta so my legendary account doesn’t really mean squat, I’m just waiting on the full release when gold will eventually bring a premium price and those fortunate enough to buy it, will do so.

Now, people can call me stupid for Buying Albion Online Gold, but at least this way it’s legit from the game itself. Secondly, I don’t have “hobbies” that cost me money. I don’t go out drinking at the bars or anything like that, so I stay home. How much do you spend on a night out drinking at a club? Then afterwards, you hit the local diner for early morning breakfast? I don’t know about you all, but when I used to do that, I’d drop 100 bucks, EASILY. Hell, right now, I’ll drop 50 bucks on dinner without even blinking, why wouldn’t I bypass grinding silver when I can buy some gold and get it instantly?

At this point with the constant instance-based content, need to follow Dark Age of Camelot model and make battlegrounds so we have places for active PvP. Open-world is becoming more and more pointless each patch. Spending 3 hrs a night roaming red zones for a couple kills at best just isn’t fun. Also, having some type of reward for PvP seems to be pretty needed. Gear isn’t enough by any means. I could legit buy 100 sets of my t6 gear without any worry and I’m playing half-ass at this point. No game has gotten it right since daoc, miss it so very much.

Most of us know that those Commands are there – but as in many other aspects of the games Usability is broken. Some Players have Seriously Strange long Name you may have to remember (or you misstype one character and report the wrong player), or you have just other things to do – like crafting a lot of stuff an writing in chat (yes also a broken feature) is not possible while crafting.

A good game should only become free to play after it is in the dying stages and you have to bring in new people to keep it alive. Free to play in a game where they can find best albion online silver store, botters, hackers and that sort is a terrible idea. not going free to play at the start is the best decision they have made thus far by far!

This is the problem. There shouldn’t be a limit to how many ppl you can mute. This is the exact reason why the /mute system is BS in AO. We, as players, shouldn’t have to manage our mute list. We should be able to mute however many ppl we want, especially with the amount of gold sellers that are sending us tells ON A MINUTE BY MINUTE BASIS with different names. The system is broken, fix it.