Trove : Simple is sometimes better than over complicated

Thanks for making a thread like this, it’s really nice to have club arenas all in one spot. I have been checking some of them out, and they are really great so far!
I can give some feedback if anyone wants it.

There are a couple things to keep in mind when making a map:
Simple is sometimes better than over complicated – you probably don’t want to be en route for one flag capture for an entire match period.
Avoid bouncing blocks in really small spaces- cameras don’t like this.
Make sure to test out the maps with a lot of different characters. It’s best to avoid creating a map that favors any specific class. Example: choke point with a sniper post… basically a SH could camp and snipe over and over with Trove Flux for sale no allowance of a single flag capture by the opposing team.
It is nice to have a series of markers that indicate where to go… or obvious base markings.
Feel free to add more tips from your own arena creation or play experiences.

Can’t wait to test out more of these!

So I already made my second arena! The first, as you can see in the first post, was focused on the flags. This one is focused on killing! Inspired by trench warfare, it features a U shaped trench at either end, with craters, biplanes, barrage balloons, “barbed wire” etc in the largely open “no-man’s land” area. Tested this out with some club members and Buy Trove Flux was really rather fun.

this arena was just something i laid out to test out all the pvp elements(its located down at the beach house to the right of the main bridge) but its really quite something. a combination of open field battling ,incline mountains to reach the drop off and pick up points,underwater battling which is quite fun,and underground tunnels which may just turn into something more in the future.

i’ll take some pictures of if tomorrow. also its basicly impossible to get back to the spawn points once you jump off the roof so there’s very little chance of sniping that as well

Albion Online Adds More Depth to Classless Combat

One of the major draws for upcoming MMORPG Albion Online is the classless combat and hardcore PvP that the game promises to offer. A recent developer update has further highlighted changes made in the game to make combat-oriented decisions all the more meaningful.

The developer video highlights changes to armor and the classless design to truly allow players to design their own style of play. Different types of armor and weapons can be combined to create unique fighting styles. This means there are no restrictions, such as mages can wear heavy armor or two-handed warriors can use light armor or even mix and match.

“There are endless combinations to find, which are really powerful and fulfill a unique role on the battlefield of Albion,” said Robin Henkys, lead game designer.

Abilities in the game have also been reworked, and each weapon and piece of armor will have a unique characteristic. The development team feels that changes to the Albion Online combat system has vastly improved the gameplay experience and will allow players to fill any niche role that they want.

Albion Online Dev Team Delves in Upcoming Future Plans


After two months of closed beta, the Albion Online development team released a post on the state of the game, and their vision of what is expected for the launch of their title.

The team in charge of the universe will be expanded, offering a rich and varied world that possesses more depth.
The beta has shown that there were some adjustments to made in regards to attendance and distribution of loot in dungeons and Hellgates.
Character progression will also require some adjustments, including a potential alternative approach to the progression itself.
An overhaul of the craft will also be provided, giving more choices and opportunities to artisans and other players. Rare items will also be integrated as craftable by the players, but requiring materials obtained on bosses or rare chests.
Black Zones and Red Zones:
Black zones are the zones where guilds and alliances fight over control. All regions that contain claimable territories will be assigned the black zone status. As a result of that, a much much larger part of the game world will be black zones and the highest end resources are only found there. Black zones will also contain open world buildings that provide certain benefits and influence to the owning guild and can be constructed, claimed and destroyed relatively freely.

Red zones will be full loot PvP zones that do not contain any claimable territories. Red zones will be subject to a crime and reputation system that makes sure that killing peaceful players – in particular, if they are zerged down – has more consequences for the attackers. Our goal for the red zones is for them to be zones more aimed solo and small group players, and not be as dominated by the larger territory-holding guilds as they currently are. This should make them attractive zones for higher end gathering and PvE (with a somewhat better chance to get away with it!) and small scale PvP fights.
Combat and propression balancing, graphics and feature polishing, bug fixing as well UI improvements are also planned in future updates.


Sandbox MMO Albion Online Now is on Steam


Berlin-based studio Sandbox Interactive will be publishing their sandbox MMO Albion Online on Steam. A campaign to have the game Greenlit on Valve’s game distribution platform has been successfully completed.

In an effort to facilitate even easier access to their free-to-play title, Albion Online’s developers had put their MMO up to the test of public opinion on Steam Greenlight. Steam users could then vote on whether or not they’d like to see Albion Online accessible on Steam in the future. And that they did, in their droves; within a matter of days, the community had shown more than enough enthusiasm for Steam to give Albion Online the go-ahead.

“Publishing on Steam gives us another way of allowing players to jump into the world of Albion Online,” said Stefan Wiezorek, founder and CEO of developer Sandbox Interactive. “The social and community-focused functionality of Steam really speaks to the importance we place on player interactions in Albion Online.” Players who don’t use Steam need not worry; they’ll be able to access the many client versions of the cross-platform MMO through the official website as before.

Albion Online is currently in a closed-alpha and will be released for Windows, Mac, Linux, and iOS and Android tablets. Players interested in testing can secure their access by purchasing a founder’s pack. All information about those packs can be found here.

Fastest Delivery, Safe Transactions and Guaranteed POE ORBS from Co., Ltd

Path of Exile is a free-to-play online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. An open beta was released on 23 January 2013, and the game was officially released on 23 October 2013.


The game released to largely positive reception; reviewers praised the game for its solid mechanics and progression, and commended Yoshida for turning the project around. The first major content patch—”A Realm Awoken”—was released on December 17, 2013, and introduced player housing, player versus player arena battles, new quests and the first 24-player raid, Crystal Tower. Subsequent content patches have been released every three months. Square Enix executives attributed the company’s return to profitability in part to the game’s strong sales and subscriber base, reaching a cumulative total of 5 million accounts created as of July 2015. The first expansion pack, titled Path of Exile: Heavensward, was released on June 23, 2015. They can also have real world matchups every week. In order to do so players would need Path of Exile ORBS.

There are many ways to earn ORBS in Path of Exile such as performing in-game actions, monopoly, trading, etc. But all of them are time taking methods. The best way to get POE ORBS is by buying them from at the most competitive prices. The site offers cheap Path of Exile ORBS for Xbox, IOS, PS3, PS4 and so on. The team here guarantees fastest delivery of orders wherein POE ORBS are delivered within 10 to 30 minutes. The payments also go through secured and trusted gateways such as Paypal. The site also offers excellent customer service through live chat and email.

To buy cheap Path of Exile ORBS visit

About Co., Ltd., based at Beijing, China is one of the most trusted and professional Path of Exile Online orbs suppliers in UK. With years of trading Path of Exile ORBS, the site has sold over 20 billion orbs to over 30,000 customers. The site offers fastest delivery of orbs within 10-30 minutes.




One of the fun parts of being involved in a game’s development cycle is seeing what the team comes up with next. For example, Albion Online has quite a few lethal tools brewing for players’ arsenals, and the team showed off four new spells and abilities this week that are currently in development.

Flame staff users will soon be able to cast flame orb, a miniature sun that will barrel through enemies in a straight line. If you have a quarterstaff, you’ll be able to whip up a small tornado that also strikes out in a single direction. As for melee fighters, the tackle and charge abilities will give hammer and claymore users, respectively, the option to dash right into an opponent’s face and deliver painful justice.

The preview of these skills is more of a tease than an in-depth look (don’t expect stat crunching here), but it’s interesting even so!